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Stop Freeze Phase for all characters on your side of the ring. |
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All characters on your side of the ring skip their Freeze Phase after a Single or Union Attack for this turn. |
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Choose 1 frozen character to remain frozen until after their next Action Phase. |
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Freeze or Unfreeze any character in the ring. |
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Return 1 of your characters in the ring to your hand. |
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Return 1 of your characters and 1 of your opponent's characters to their owner's hands.
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Choose 1 character in the ring to return to their owner's hand. |
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Return all characters in the ring to their owner's hand. |
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Inflict 300 BP damage to 1 character. |
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KO 1 of your characters. The BP damage that is needed to KO them is delt to another character of your choice. |
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KO 1 of your characters; inflict 300 BP of damage to every other character in the ring.
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Inflict 300 damage to your opponent's HP. |
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Inflict 500 BP damage to all characters in the ring. |
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Inflict 500 damage to your opponent's HP. |
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KO all characters receiving Back-Up |
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KO all characters with 400 BP or less. |
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Choose 1 of your characters and 1 of your opponent's characters; KO them both. |
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KO all characters with 500 BP or more. |
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Select 1 character from both sides of the ring; KO all other characters in the ring. |
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KO all characters on both sides of the ring. |
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KO 1 of your characters. The BP amount needed to KO them is added to your HP. |
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Increase your HP by 500 points. |
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KO any number of characters on your side of the ring; gain 5 SP per each KO'd character. |
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Increase your SP by 3 points. |
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Both players SP reserves are reduced to 0. |
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KO any number of characters on your side of the ring; draw 1 card for each KO. |
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Draw and look at 3 cards. Keep 1 card and discard the other 2. |
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Discard your hand, then draw 5 cards. |
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Increase the BP of 1 character in the ring by 300 points. |
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Select a character in play. Draw a card from your opponent's deck.
The Character you chose takes on the BP of the drawn card. Any other
card type KOs the selected character, the drawn card is discarded. |
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Increase the BP of all characters on your side of the ring by 200 points. |
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Copy 1 character's [Square] Ability and give it to 1 of your characters. |
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Select 2 characters in the ring with an ability; swap their abilities. |
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All characters currently in the ring lose their abilities. |
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Look at your opponent's hand and discard 1 of their cards. |
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Both players show their hands to each other and discard all character cards. |
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The player with the most cards in hand must discard their hand. Then, draw the same number of cards as their opponent. |
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Look at the top 3 cards of your deck or your opponent's deck; rearrange those 3 cards in any order. |
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Discard all Action Cards in your deck. Then, shuffle your deck. |
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Shuffle your hand into your deck, then draw the same number of cards you had plus 1 additional card. |
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Draw the top 3 cards from your opponent's deck and place them in their discard pile. |
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Select 1 Action Card from your deck. Shuffle your deck, then put that card on top. |
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Reduce your deck to 5 cards of your choice in any order. Then, discard all other cards from the deck. |
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Shuffle your deck or your opponent's deck. |
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Return 3 of your discarded cards back to your deck. After you shuffle your deck draw 1 card. |
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Return all of your discards to yoru deck and shuffle. |
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Draw 1 Action Card from your discard pile and add it to your hand. |
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Draw 1 character from your discard pile and add it to your hand. |
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Select 1 Action Card in your opponent's discard pile and use its effect immediately. |
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On this turn, play more than 1 Back-Up card. (Even if played on a character that just entered the ring). |
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During your turn all Union Attacks cost 5 SP less. |
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Bring in a 2nd character to the ring, if you have an empty slot. |
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Each player chooses 1 card from their opponent's deck. Players keep this card until the end of the game. |
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All characters in the ring have their BP changed to 200. |
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You can't attack this turn, and your opponent can't attack during their next turn. |
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Discard 1 character in the ring. The player may now choose a character from their hand to play. (Activate immediately). |
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Inflict 300 HP damage to your opponent, increase all of your ringed charcters by 200 BP, or increase your HP by 500 points. |
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KO all of your characters on your side of the ring. Start a new turn after this one. |
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Shuffle your hand into your deck. Your discard pile is now your hand for 1 turn. After that turn discard your hand. |
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Inflict 100 damage to your oponent's HP. |
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Discard a character with an ability from your hand. Now, assign that ability to 1 of your ringed characters. |
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Players show their hand cards to each other and draw a card for every Action Card they have. |
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Discard an Action Card from your hand. Remaining cards in your hand become that card. |
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