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In January 2001 I had an idea that would make SNK vs Capcom Card Fighter Clash playable with cards in hand rather than being confined to playing it on the Neo-Geo Pocket Color. Don't get me wrong I loved playing Card Fighters on my NGPC but I was the only one in town that I knew with the great handheld system. I had other friends that were constantly borrowing my system just so they could play the game. At the time I was going to school for Commercial Art so I was able to purchase a copy of Quark Express fairly cheap. The problem I ran into was, using this program made it that I was the only one who could actually print the cards off and that forced me to try this using a different method. Now I figured the best way was to just use a paint program. I wanted to use Adobe Illustrator or Photoshop but those programs were way too expensive so I ended up going with a very underpowered program Paint Shop Pro. By February 6, 2001, I had finished the first card.

old ryuThe card shown here is the actual resolution that I went with. For those of you who know anything about printing the quality of those cards were really low. Not to mention the design is really poor.  At the time I really didn't care what the cards looked like because I was more interested in doing the project and just getting it done.

The problem I was running into was this method was that it was taking too long. I completed all of the Action cards most of the SNK and only a handful of Capcom cards. Back then there were no Reaction Cards to deal with since the only SvC:CFC that I knew of was the first game.

As you can see with this design I took direct sprite rips to construct just about everything. From the Card picture to the Ranks and all the way up to the card descriptions.

old back.Since I am a bit of a perfectionist (to my best abilities) I also did backs for the cards. Two different designs and both of which were ugly as sin. The first one that I did, of course, was the one on the left, but when I would cut the cards I noticed that some of the blue border was not always centered and it was really obvious at times so I came up with the second design. The one on the right I did not come up with till a while later. Its design is based on SvC:CFC2 which is why it's quite a bit nicer than the original one. I was not all that good at design so early in my schooling as you can see that as the years have progressed my design skills have grown considerably.

Eventually, I got to the point where I started to release the cards to the public. But still... I was not happy with the way the things were going. Despite that, I still went out and opened up a site on a free web host. Here is a thumbnail of what the site looked like. As you can see the web design looks an awful lot like a old webcartridge slot from a Neo-Geo AES. I got bored one day and drew that picture using Paint Shop Pro eventually I decided to turn it into a GUI and used it for the Card Fighter Clash website. This site was put up and had absolutely no updates. I only had one news update entry. So basically the project was dead as fast as it went up.  It didn't take long for me to totally give up on the project until several years later when I got the itch again.

I'm a creature of habit so I went back to working on this through Quark Express I tried everything and it just was not working out. Still running into the same old problem. I can make the cards but how am I supposed to get this out to the public if I'm the only one who can print them.

Finally, a friend of mine showed me GIMP. An image manipulation program that is a free and open source. This program is just as powerful as Photoshop. From here the project was completed and received by fans everywhere.
new cards
I started making a second series of cards based off of the DS game but I ended up cutting that series short. Eventually, the project would go dormant and almost disappeared off the net until Flavor asked me what had happened. At that point, he offered to host my website because of the love he has for Card Fighters. I have been very grateful for what he did considering I had become a full-time student with no job.

Towards the beginning of 2012, I decided that the project needed a facelift. That summer I began redesigning the cards in hopes that the community would help out by drawing artwork or letting me use their artwork for the cards. I got no response from the community so I decided to move forward on the redesign anyway.

The website would get a 2012 redesign as would the cards. The early update had a fresh new look to the cards. It still was not quite where it needed to be as would be discovered over the next couple years:
capcom examplesnk example

In October of 2017, I officially added a staff member on to the project.  After taking a bit of time getting to know each other through Facebook,  Raito started helping with the project by volunteering to put the Spanish translation together. He also helpped me correct some of the inconsistencies in the game. The first step in releasing the 2.0 version of the project was to rebranded Card Fighters Project as Card Fighters Special. This was to get it away from project status and to follow in line with the updated games that SNK releases by adding Special to the name indicating an upgrade. 

Going forward we now have plans on bringing new characters into the game with an expansion from some of the newer games post-2001 which should gives us plenty of options. We are looking at doing a small expansion of around 60-90 new characters on each side and new Action and Reaction cards to follow up. On top of that, we are also looking at updating the game with new play mechanics in the future.

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This site is not affiliated with SNK or Capcom. All characters and artwork are copyright by their proper owners.
 I do not claim any copyrights on any of their intellectual properties within these pages. No money is being made from this project it has been all for educational purposes only.
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