January 2001 I had an idea that would make SNK vs Capcom Card Fighter
Clash playable with cards in hand rather than being confined
to playing it on the Neo-Geo Pocket Color. Don't get me wrong I
loved playing Card Fighters on my NGPC but I was the only one in town
that I knew with the great handheld system. I had other friends that
were constantly borrowing my system just so they could play the game.
the time I was going to school for Commercial Art so I was able to
purchase a copy of Quark Express fairly cheap. The problem I ran into
was, using this program made it that I was the only one
who could actually print the
cards off and that forced me to try this using a different method. Now
I figured the best way was to just use a paint program. I wanted to use
Adobe Illustrator or Photoshop but those programs were way too
so I ended up going with a very underpowered program Paint Shop Pro.
By February 6, 2001, I had finished the first card.
card shown here is the actual resolution that I went with. For those of
you who know anything about printing the quality of those cards were
really low. Not to mention the design is really poor. At the time
I really didn't care what the cards looked like because I was more
interested in doing the project and just getting it done.
problem I was running into was this method was that it was taking too
long. I completed all of the Action cards most of the SNK and only a
handful of Capcom cards. Back then there were no Reaction Cards to
deal with since the only SvC:CFC that I knew of was the first game.
you can see with this design I took direct sprite rips to construct
just about everything. From the Card picture to the Ranks and all
the way up to the card descriptions.
I am a bit of a perfectionist (to my best abilities) I also did backs for
the cards. Two different designs and both of which were ugly as sin. The
first one that I did, of course, was the one on the left, but when I
would cut the cards I noticed that some of the blue border was not
always centered and it was really obvious at times so I came up with the
second design. The one on the right I did not come up with till a while
later. Its design is based on SvC:CFC2 which is why it's quite a
bit nicer than the original one. I was not all that good at design so
early in my schooling as you can see that as the years have progressed
my design skills have grown considerably.
I got to the point where I started to release the cards to the public.
But still... I was not happy with the way the things were going.
Despite that, I still went out and opened up a site on a free web host.
Here is a thumbnail of what the site looked like. As you can see the web design looks an awful lot like a cartridge
slot from a Neo-Geo AES. I got bored one day and drew that picture
using Paint Shop Pro eventually I decided to turn it into a GUI and
used it for the Card Fighter Clash website. This site was put up
and had absolutely no updates. I only had one news update entry. So
basically the project was dead as fast as it went up. It didn't
take long for me to totally give up on the project until several years
later when I got the itch again.
a creature of habit so I went back to working on this through Quark
Express I tried everything and it just was not working out. Still
running into the same old problem. I can make the cards but how am I
supposed to get this out to the public if I'm the only one who can
a friend of mine showed me GIMP. An image manipulation program that is
a free and open source. This program is just as powerful as
Photoshop. From here the project was completed and received by fans
started making a second series of cards based off of the DS game but I
ended up cutting that series short. Eventually, the project would go
dormant and almost disappeared off the net until Flavor asked me what had
happened. At that point, he offered to host my website because of the
love he has for Card Fighters. I have been very grateful for what he
did considering I had become a full-time student with no job.
the beginning of 2012, I decided that the project needed a facelift.
That summer I began redesigning the cards in hopes that the community
would help out by drawing artwork or letting me use their artwork for
the cards. I got no response from the community so I decided to
move forward on the redesign anyway.
website would get a 2012 redesign as would the cards. The early update
had a fresh new look to the cards. It still was not quite where it
needed to be as would be discovered over the next couple years:
October of 2017, I officially added a staff member on to the
project. After taking a bit of time getting to know each other
Facebook, Raito started helping with the project by
put the Spanish translation together. He also helpped me
of the inconsistencies in the game. The first step in releasing the 2.0
version of the project was to rebranded Card Fighters Project as
Card Fighters Special. This was to get it away from project
status and to follow in line with the updated games that SNK releases
by adding Special to the name indicating an upgrade.
forward we now have plans on bringing new
characters into the game with an expansion from some of the newer games
post-2001 which should gives us plenty of options. We are looking
a small expansion of around 60-90 new characters on each side and new
Action and Reaction cards to follow up. On top of that, we are also
looking at updating the game with new play mechanics in the future.
||This site is not affiliated with SNK or Capcom. All characters and
artwork are copyright by their proper owners.
I do not claim any
copyrights on any of their intellectual properties within these pages. No money is being
made from this project it has been all for educational purposes only.