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Enables you to do a Union Counter against a Union Attack. If you win the fight, any BP remaining will damage your opponent's HP.
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Attacking character is damaged 200 BP and put into Freeze Phase.
(If it's a Union the first attacker is damaged and frozen, the second
character commences with the solo attack.)
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Copy the BP of a character in the ring to match a different character in the ring.
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This causes the targeted character to become mortally wounded. At the start of every turn the chosen character will lose 100 BP.
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If the opponent attacks with a Backed-Up character, discard 1 of those Back-Ups and reduce the opponent 's character by 300 BP.
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1 of your defending characters doubles their BP for this round
only. After this turn, they return to the BP listed on their card
(unless KO'd).
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Allows you to play an Arena Card as a reaction, and its effects take place immediately, before the attack. |
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If a Striker is called on, you may stop your opponent from using Strikers in this turn.
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If there is a Character in the ring with a [Triangle] Ability, you may use that Ability by playing this card. |
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Change the order of a United Attack in any order you choose.
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Blindly select a card from your deck. The selected card must be
placed on your side of the ring and will be active to defend
immediately. If the card isn't a character you loose an additional 5
SP, then discard the drawn card.
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This card may be played as your opponent is using a Square Ability.
This puts the attacking character into Freeze Phase before the Ability
is executed.
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